A downloadable game for Windows, macOS, and Linux

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CONTENT WARNINGSgrooming, abuse and exploitation, pet death

What kind of things can we reasonably presume about the owner of a house from their decor? It really depends.
The cream color of the walls signals to us that the owner is renting - the colourful vinyl wrap on the kitchen refrigerator hints at the eventual frustration they will probably feel when they try to make it look brand new again.
Their taste in art could indicate a fun-loving, cheeky disposition - or it could suggest a desperation to be viewed as so. Maybe the truth is not as interesting as our imagination.


Two Kinds of People is a visual novel about at least two people. 

 Made in Ren'Py for Toxic Yuri VN Jam 2.  

The game is around 10,000 words long

Content warnings, additional credits and download mirror available at lacunova.xyz.


Thank you to Kastel for all of your feedback on the scenario of this game. Thank you to Alex Hoffman, Anarki, Gyra Solune, Katherine, Lily Catts, Nathan and Nocti for your help with playtesting the game.

Music via DOVA-SYNDROME. Tracks by Crep, EN_OKAWA, Kamaboko Sachiko, Maniira, Noru, Yuli and Yuuki Wataru are used in this game.

Images via Wikimedia, Pexels and Unsplash (specific credits here).

Updated 16 days ago
Published 21 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(24 total ratings)
Authorlacunova
GenreVisual Novel
Tags2D, Anime, Experimental, Kinetic Novel, Lesbian, LGBTQIA, No AI
ContentNo generative AI was used

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Download NowName your own price

Click download now to get access to the following files:

tkop-1.0-pc.zip 602 MB
tkop-1.0-mac.zip 598 MB

Comments

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a house is a bystandar. the way you wrote it feels like a spirit or even a child. it doesn't know enough about what happens within its walls to do anything. sometimes we feel like a house. this VN reminded us that a house can be scarier than any other place that bad things could happen in. bc you are supposed to be safe there. but really its the place that so many tragedies happen...just ones we're expected to keep quiet. you should be proud of this art. its really unsettling but captivating all the same.

we streamed your game and uploaded the vod if you wanna check out how someone digested it in real time (we read part of that Wikipedia page too)

thanks for the hard work!

https://archive.org/details/toxic-yuri-jam-2026-two-kinds-of-people

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Out of the first batch of the jam games I've played, this is the one that has most gotten under my skin. Felt like it was a solid mix of Tell Me I’m Worthless and Funny Games; the apartment as its own character, the eerieness of navigating a lived in space that’s not your own, skipped over and redacted violence as the surroundings slowly decay. Suzette is a standout, you’ve capture a very real menace, her fear of sharp knives and immaculate air as she invades a home. Pauline sees the warning signs on the walls, but sometimes a girl captivates you with her evil charms.

Love how contemporary and precient your works are (including the prof. lily vns). I’m still chewing on the conclusion (along with the title), the clattering noise snapping the situation to it’s end, a clarion that reveals the true positions of the cast. I think you really fit within the guidelines of the jam’s theme too. Definitely felt myself growing more claustrophobic while reading, especially with the growing pile of chairs by the door. Maybe running a few errands will help a bit. Welp, on to buy some beef…

An absolute treat to read. The character art is wonderful and the oblique surreality of the whole thing is so compelling. Really beautiful work

Confusing in the best of ways. The mundaneity of it combined with the surreal horror and incredibly cute character design was quite a vibe. It's fun to pick up the scraps of characterisation dropped on the floor (so to say) thoughout the game. <3 it 

reading this felt like a concussion, I am now thoroughly disoriented
Suzette too cute to not like despite everything that might indicate otherwise but that might just be the concussion speaking...

i love the mundane slice-of-life horror of this game. watching two young women settle into an apartment and treat it like their own while the true tenants are bound, gagged and fed table-scraps on the floor. the fact that stuff like that (and the barricade of chairs) are barely commented upon makes the horror even stronger for me.

my favorite part of this game is when the prose focuses on the living environments, and treats them as characters. what does someone's furniture, carpet, wallpaper, belongings say about them as a person? if the walls could talk, what would they say? 

...

also i saw the tesco and knew immediately that this story was set in the uk. awesome

very strange and yet mundane, and somehow that mundanity makes it feel even more discomforting? Despite the regular changes in viewpoint I still find myself wondering just what is going through these character's heads, it feels like I never truly learned. I liked it.

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holy shit. this was absolutely incredible. i loved seeing this cold, strange scenario being set up, and the context and humanity behind it slowly being drip fed to the reader. it has the same feeling as slowly waking up from a deep dream.

while each characters' dynamics were fascinating and unique, it's further elevated by the execution/what each scene chooses to focus on. the section from the pov of the apartment demonstrates this particularly well, and i think it might be my favorite part.

the prose was lovely too. so methodical and rich that it's almost hypnotic. the visuals and choice of music complimented it perfectly. thank you for making this.

THIS WAS SO SO EERIE (AFFECTIONATE) AND LOVELY TO READ! I was super excited to read this after "A Dialect for Two". I love the strange and off-putting vibes the story exudes, kind of like a "Denpa" if that makes sense (albeit I know the term has changed from its original meaning, but this is the only way I could describe how reading this made me feel haha). That first CG threw me for a loop, and brought this uneasy sense of dread because I didn't know where this story would lead. I loved loved reading this, thank you so much for sharing!!<333

my laptop overheated and froze while playing this one. this is to say my laptop is really bad and there was no issue with the game itself, but i would like to claim that if there was one thing that influenced it, it was that your writing was simply fire (hundred points emoji)(fire emoji)(fire emoji)

i quite enjoyed the bizarre events unfolding. the deadpanned slice of life while horror took place on the floor. thank you for sharing, now i feel like some deliveroo

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Very lovely work! Very interesting scenario and I quite enjoyed the writing and how everything unfolded throughout. Excellent, excellent, excellent!